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Monster Media 1994 #2
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Monster Media No. 2 (Monster Media)(1994).ISO
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bbs_game
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jnskl215.zip
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SETUP.TXT
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Text File
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1994-07-22
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6KB
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112 lines
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▒▒▒ Setup & Installation ▒▒▒▒▒▒▒▒▒▒▒▒ Works For All JNS Software Door Games ▒▒▒
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FIRST!: You shouldn't, but if by chance your new at, or just have
troubles setting up any JNS Software Door Games, feel free
to call me (Rusty Johnson) voice at (304)733-0113 from 10am
till 12 Midnight 7 days a week.
OTHERWISE:
Installation procedures are very simple if you have setup a door program
in the past. First create a Sub-Directory for the door game and extrxt the
files from the DOORNAME.ZIP file into this directory.
Now execute the SETUP program by entering:
DOORNAME SETUP or ??_SETUP.EXE
This will run the games setup feature that will create a DOORNAME.CFG
file. The setup program has complete on-line help so I will not duplicate
it here.
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▒▒▒ Inside The File ▒▒▒
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This is what the DOORNAME.CFG contains when created (less the Line Numbers
and Comments).
LINE #1 JNS Software Support BBS <-- Name Of BBS
LINE #2 Rusty Johnson <-- Sysop's Full Name
LINE #3 Y <-- Multi-Node 'Y' or 'N'
LINE #4 LOG <-- LOG to keep user log or NOLOG to disable
LINE #5 Wildcat <-- Type of BBS System Your Running
LINE #6 DOOR.SYS <-- BBS Drop File
LINE #7 C:\BULLETIN\BULL99.BBS <-- Drive\Path\BulletinName For Ascii Scores
LINE #8 C:\BULLETIN\BULL99.SCR <-- Drive\Path\BulletinName For Ansi Scores
LINE #9 COMMENT LINE <-- 50 Character Comment Line
LINE #10 WCNODEID <-- Node Environment Variable BBS Uses (USE CAPS)
LINE #11 C:\DOORS\ <-- Path To Create/Find DOORINFO.DAT File
This first 11 lines are exactly the same in all JNS Software Door Games.
The SETUP program has extensive help for each of these lines which makes
setup very easy. Also once your DOORINFO.DAT file is created and completed
for one door then all other JNS Software Doors use it. So this means you
only have to set up COM PORT, IRQ and DROP FILE PATH's once!
Following these 11 lines you will have 2 to 4 game specific options. Two
of which are also exact in all JNS Software Doors, and these are the Extra
Days Allowed Per Day option and the Start Day to allow Play Aheads. Any other
lines will contain needed information such as Number Of Hands, Playing Mode,
or Jokers. All these are explained very well in each Setup Program. Below is
an example of these lines, but these will vary from door to door.
3 <-- Hands Allowed Per Day (1 to 5)
2 <-- Extra Days Allowed Per Day
25 <-- Start Day To Allow Play Ahead
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▒▒▒ Whats DOORINFO.DAT For ? ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
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DOORINFO.DAT is a file created by the Setup Program that contains the COM
PORT, IRQ and BBS DROP FILE PATH for each node up to 250 nodes. This file
can only be edited or created by the Setup Program of ANY JNS Software Door
Game. It is placed in the directory of the Sysop's choosing and can/should
be used by all JNS Games. In other words once you setup this file you don't
have to worry with COM PORT, IRQ or DROP FILE settings on any other JNS
Software Door Games.
The Setup Program fills inthe first 4 nodes with the default COM Address'
and IRQ settings so unless your using non standard ports you merely have
to set the DROP File path for these nodes. Basically this is REAL SIMPLE.
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▒▒▒ Multi-Node Setup ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
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Setting up a door for Multi-Node is no different than a Single Node
setup. You merely answer 'Y'es instead of 'N'o to the Multi-Node question
and setup ports and drop file paths for each node you wish the door to
run on. This is all done in the setup program which has on-line help when
entering the information.
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▒▒▒ Execution ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
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Some BBS Systems call batch files and some run doors direct. So if you
don't know how to install a door on your particular BBS System then please
see your BBS manual. The game merely needs it's directory to be active and
then executed by running the DOORNAME.EXE. See the sample DOOR.BAT file in
this archive for an example of how the door may be executed. Also below is
a brief description of a batch file.
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▒▒▒ Create Batch File To Call Door ▒▒▒
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This is probably done different ways on different BBS Systems. By never
the less it is quite simple. All that needs to be done to run the door is
switch to the games sub-directory and then execute the door. Thus a sample
batch file would look like this:
@ECHO OFF '--- Turn Off Echoing To Screen
CD\DOORS\GAME '--- Change To Games Sub Directory
IDELIGHT.EXE '--- Execute The Game
CD\BBS '--- Change Back To The BBS Directory
Some BBS Systems require you to change back to the BBS directory and some
do not. See you BBS documentation about this and about naming conventions
and placement of door batch files.
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